Home > Out Of > Android Out Of Memory Error Drawable

Android Out Of Memory Error Drawable

Contents

After all, everyone that is having this issue is trying to display reasonably sized images. so I did one. I can confirm this solved the issue for me. Linked 4 java.lang.OutOfMemoryError: bitmap size exceeds VM budget - android - how many images? news

That error means that your application leaked memory, or tried to use more memory than the available one. the app exceeds memory allocated in heap. Browse other questions tagged android image out-of-memory or ask your own question. I made an app to intentionally cause OutOfMemoryError, and monitor memory usage.

Setimageresource Outofmemoryerror

Replacing SQL Server TDE soon expiring certificate Did Donald Trump call Alicia Machado "Miss Piggy" and "Miss Housekeeping"? Where do I find online bookshelves with ebooks or PDFs written in Esperanto? The lower resolution version should match the size of the UI component that displays it. After I've done a lot of experiments with this App, I've got the following conclusions: I'm gonna talk about SDK versions before Honey Comb first.

Astrorvald Freshman Posts: 6Joined: Fri Jul 16, 2010 10:04 am Top Re: [Solved]OutOfMemoryError and Drawable by awesomeeby » Sat Aug 28, 2010 11:14 am I was also searching for solution final int oldWidth = mDrawableWidth; final int oldHeight = mDrawableHeight; updateDrawable(null); .... return b.getHeight() * b.getWidth() * 4; } }; mCurrentTasks = new ArrayList(); } /** * Gets a bitmap from cache. * If it is not in cache, this method will: * Viewpager Bitmap Out Of Memory height : 1; Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight()); drawable.draw(canvas); return bitmap; } But i get this error : 01-29 13:30:50.150: E/dalvikvm-heap(3281):

In the case of how my application works, that is not really a problem. Imageview Android Out Of Memory No need to do anything just add above line for get Bitmap from Drwable. I mean NEVER! http://stackoverflow.com/questions/33779866/android-out-of-memory-error-on-drawable-folder Requirements: Android API 2.1 or higher (I simply could not manage to get the available memory for an application in API 1.6 - that is the only piece of code that

My bad, I'll correct it immediately, thanks for the reply! –Thomas Vervest Oct 26 '10 at 9:20 7 You are creating two new FileInputStreams, one for each call to the Android Out Of Memory Error Bitmapfactory Problem? share|improve this answer edited May 18 '13 at 5:27 answered May 18 '13 at 5:15 Raghunandan 94.9k13129185 add a comment| up vote 0 down vote It's because your images aren't getting more hot questions question feed default about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life / Arts Culture / Recreation

Imageview Android Out Of Memory

asked 8 months ago viewed 530 times active 8 months ago Get the weekly newsletter! Is there any way to make the cut command read the last field only? Setimageresource Outofmemoryerror I have tried resizing bitmaps through Decode Bitmap Factory but it did not serve my purpose as the quality of images is reduced. Android Setimagebitmap Out Of Memory Why write an entire bash script in functions?

It's normally not a good idea to download images there if we haven't implemented a check that ensure us that we won't start an infinite amount of threads per row. navigate to this website First it reads image size without decoding the content itself. Don't you have to save a reference to each of them so that they can be closed in a finally block? –matsev Feb 15 '11 at 8:21 | show 26 more How to indicate you are going straight? Android Viewpager Images Out Of Memory

Browse other questions tagged android out-of-memory drawable or ask your own question. Can you omit the return type in main function? Things like calling recycle() on bitmap should also help. More about the author Thanks! –Mahm00d Jan 31 '15 at 8:30 I can't believe that this is necessary, but this is the only thing that worked for me. –marcshilling Aug 14 '15 at

mMaxWidth = maxWidth; mMaxHeight = maxHeight; mBitmapCache = new LruCache(size) { protected int sizeOf(String key, Bitmap b) { // Assuming that one pixel contains four bytes. Out Of Memory Error Android Studio VM Heap size will never shrink after grown, even if the allocated VM memory is shrinked. Why do we not require websites to have several independent certificates?

Always remember don't try to recycle bitmap when it is being shown on the screen.

Will double check my old code. –Chrispix Sep 22 '10 at 17:19 In this example at least, it looks like you aren't keeping the reference to the full bitmap, But it doesn't solve the OutOfMemory issue because the full bitmap is being decoded anyway. –Fedor Jan 5 '10 at 6:51 3 I will see if I can look at So just because you require a bigger heap you should not use this. Android Out Of Memory Error Imageview in fragment/activity you should also recycle bitmap in onDestroy() method without more code i'm not able to determine if for example some loop is causing OOM or you are not releasing

He should load bitmaps in onResume() and recycle it in onPause(). Always try to use compressed PNGs as far as possible. What is critical is the call to BitmapFactory.decodeFileDescriptor instead of decodeStream or decodeFile): private void showImage(String path) { Log.i("showImage","loading:"+path); BitmapFactory.Options bfOptions=new BitmapFactory.Options(); bfOptions.inDither=false; //Disable Dithering mode bfOptions.inPurgeable=true; //Tell to gc that http://lanprolab.net/out-of/android-pdf-out-of-memory-error.php share|improve this answer edited Jun 2 at 12:03 community wiki 3 revs, 3 users 78%Ephraim 20 BitmapFactory.Options options = new BitmapFactory.Options(); options.inPurgeable = true; and Bitmap.createScaledBitmap(srcBitmap, width, height, false); solved

They will not hold any reference to the Activity (unless you give them one of course) –Simon Forsberg Oct 14 '13 at 16:54 add a comment| up vote 45 down vote Here is my LogCat: 01-25 05:05:49.877: ERROR/dalvikvm-heap(3896): 6291456-byte external allocation too large for this process. 01-25 05:05:49.877: ERROR/(3896): VM wont let us allocate 6291456 bytes 01-25 05:05:49.877: ERROR/AndroidRuntime(3896): Uncaught handler: thread You can see the video above and the guy warns about the same. You do show only 150x120 pixel versions if I get ur code right. –zapl Apr 17 '12 at 22:47 2 Out of memory is a big problem when displaying images.

See the topic under Load a Scaled Down Version into Memory. Last edited by Astrorvald on Sat Aug 28, 2010 9:53 am, edited 1 time in total. Am I missing something? –PeteH Jul 29 '13 at 4:43 3 Whoever came up with this - THANK YOU. –martynas Mar 5 '14 at 23:03 add a comment| up vote Does the existence of Prawn weapons suggest other hostile races in the District 9 universe?

What is this syntax inside a GNU C statement expression extension? I don't know if it could solve my problem, because my pictures are only 97x73 size, not really big, I think. asked 3 years ago viewed 14349 times active 1 year ago Get the weekly newsletter! If for whatever reason you MUST use the brute force create method, then at least pass Config.ARGB_4444.

here is how i populate my adapter ive just added two items to simplify things private void prepareCardData(){ CardWriter cardWriter = new CardWriter(getResources().getDrawable(R.drawable.dog),"DOG","dog "); cardMakerList.add(cardWriter); cardWriter = new CardWriter(getResources().getDrawable(R.drawable.cat_ic),"CAT","cat "); cardMakerList.add(cardWriter);